I am a junior UI/UX designer with roots in game design. I enjoy shaping interfaces that feel clear, intuitive, and visually balanced across websites and applications, and I am increasingly drawn to building design systems that bring consistency at scale.
Game design taught me to think in terms of interaction, feedback, and flow, which naturally led to a user-centered approach to problem-solving. I am especially curious about how AI can support better workflows and design processes and see it as an emerging part of my skill set.
I am open to remote roles and freelance work and motivated to grow through hands-on projects and close collaboration.